AI Insights · Timothy · October 2022
Top 5 3D Realistic Games on Android in the US: Q3 2022
Discover the performance of the top 5 3D realistic games on Android in the US during Q3 2022, including trends in downloads, revenue, and active users.
The third quarter of 2022 saw notable trends in the performance of the top 5 3D realistic games on the Android platform in the United States. Below is a detailed analysis of each app's weekly downloads, revenue, and active users.
GT Car Stunt 3D: Car Driving from Zego Studio experienced an impressive rise in weekly downloads, starting with 473 in mid-July and peaking at 148K in early August. The downloads gradually declined to 34K by the end of September. Weekly revenue for the game showed a steady increase beginning late July, reaching $127 by the week of August 22, before settling around $33 by the end of September. Active users followed a similar trend, peaking at 174K in early August and then decreasing to 106K by the end of the quarter.
Race Master 3D - Car Racing by SayGames Ltd maintained a consistent pattern in weekly downloads, starting at 95K in late June and fluctuating between 46K and 105K throughout the quarter. The game’s weekly revenue started at $4.2K and peaked at $4.8K in early July, with a slight dip in August and a recovery to $4K by the end of September. Active users remained stable, hovering around 370K to 390K, with minor fluctuations, ending the quarter with approximately 301K.
Call of Duty: Mobile Season 7 from Activision Publishing, Inc. saw a consistent number of weekly downloads ranging from 36K to 57K. The game’s weekly revenue demonstrated strong performance, starting at $1.1M in late June, peaking at $1.2M in early August, and maintaining around $1M towards the end of September. Active user numbers were robust, starting at 1.1M and fluctuating slightly, ending the quarter with approximately 1M users.
Solar Smash by Paradyme Games showed steady weekly downloads starting at 43K in late June, with a noticeable dip to 14K in mid-July, and then a recovery to around 52K by mid-September. Weekly revenue for the game remained relatively stable, ranging from $258 to $514, with minor fluctuations throughout the quarter. Active users started at 291K in late June, with a slight decline in July, and then a steady increase to 281K by mid-September.
Madden NFL 25 Mobile Football from ELECTRONIC ARTS experienced a steady increase in weekly downloads, starting at 16K in late June and peaking at 87K in early September. Weekly revenue showed a similar trend, starting at $105K and peaking at $191K in late August, before stabilizing around $176K by the end of September. Active users increased significantly from 172K in late June to 275K by mid-September, with a slight decrease to 222K by the end of the quarter.
These trends highlight the varying levels of engagement and financial performance of top 3D realistic games on the Android platform in the US during Q3 2022. For more detailed insights and analytics, visit Sensor Tower.